ZOMBIU STRATEGY GUIDE PDF

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ZombiU was a launch title for the Nintendo WiiU. It's a first person survivor horror game that can be unforgiven at times - unlike mainstream 'survivor' horror games featuring zombies such as modern Resident Evil, Left 4 Dead, etc this game focus on the grim atmosphere of a post-apocalyptic London and the fragility of your character: you play in the game a a 'normal' person inexperienced with combat and survivor tactics.

When the game starts get in the skin of your average bloke you have an ID card with a random name, occupation and age and if you die, you get to play as another person on Normal Mode anyway - on Survivor Mode if you die it's game over - no second chances. Ammo and supplies are scarce throughout the game and you'll be forced to scavenge for supplies now and then, revisiting old areas.

The game is basically linear but you wouldn't want to stroll around aimlessly in a more "realistic" situation where you are as fragile as human flesh can be.

By no means this is a 'definitive' guide, since much of the fun-factor of this game is discovering new strategies for each part - and you will be forced to do so since one mistake can get you killed! Even if you have 'mastered' one section it's wise to have a backup strategy. So if you have any alternative strategies, corrections, typos English isn't my native language etc feel free to e-mail me. Be ready to learn how to run, it's best to start walking by pressing up on the left analogue stick then apply pressure to it with your thumb.

Anyway, just follow the path and run away. One bite will kill you. So no messing about with those blighters". Climb the ladder and you'll fall down. By this point you will be able to use the Flash Light.

It attracts the infected. And you need to economize those batteries'. Just do what Prepper says and explore the Safe House, but don't pick up any Planks you see scattered on the floor just yet. They may be useful during the Protect the Safehouse mission.

This is a general tip: get to know your surroundings ASAP because one mistake will force you to use another strategy: there are many ways to get through each part and this fact enhances the game's replay value IMHO. Conserve your ammo, and learn how to reload - fast". As you gain weapon levels you will not only reload faster, but your accuracy will improve slightly and you will suffer less from recoil. Pick up more Handgun Ammo on the table in the same room.

Return to the monitors. Go through the shutters and pick up the Newspapers next to the exit and Handgun Ammo in a suitcase. Loot from corpses is random. You usually get better loot out of them further in the game, and more often if you've got next to nothing in your inventory - but even so this game isn't going to give you much. You must find a Key Card for that door. And kill 3 zombies, two downstairs and one upstairs.

Get the zombies downstairs first because one of them might see you while fighting the zombie upstairs. Try to get one zombie's attention at a time, and smash it with melee attacks. If you can sneak up one zombie from behind, push with the ZR trigger twice and it'll fall, then hold ZR to finish it off this even works for SWAT zombies - but you'll have to hit it 3 times with bat while they're on the floor to remove their helmets before being able to do a ZR finish move.

While equipping a weapon you can push a zombie back to make aiming easier. And, just like in the classic zombie films, aim for the head to kill 'em. You can also hit their legs to cripple them and ZR finish afterwards even when equipped with something other than the bat, you may ZR finish a zombie when it's down. Another way to save ammo is to lure the zombies to a place where they will be forced to fall or crawl - then they will be vulnerable to ZR finish.

Downstairs you'll find Handgun Ammo inside a container in a red-lighted room. Don't remove that barricade and don't pick up any planks around here - you'll find why in the very last mission. Once you get the Key Card upstairs, go through the tunnel. The room in the left contains Handgun Ammo and a Large Medikit.

Have Prepper hack the door open for you. These could be handy. Bright lights to distract the dimwits". In the roof drop the ladder but don't go down just yet. Go back, grab a Soda nearby and face one zombie before going inside the building where the mission marker is. Pick up the Newspapers , the Medium Medikit and open the manhole. Use it to set mine traps, but don't blow yourself up".

Examine the Documents here as well for more background story, save and store some items in the Raven's Box - your BOB has a very limited space at this point. As far as preparation goes, it's a good idea to always have 2 - 4 slots free before proceeding.

Once back outside, open the door to the Market Street. There will be a zombie playing dead right in front of you - your radar pings 'life signals' so zombies playing dead won't be detected until they rise. Loot the two metal containers in the alley.

Later in the game, if you're short on flares, molotov cocktails or grenades, this will be your 1 scavenging place for these items. Climb the ladder, pick up 3 Flares and ping the area with your scanner to locate two zombies ahead - one of them is a crawler and isn't much of a trouble. Don't fall or you'll take damage, take back the stairs instead and crawl under to the open.

After dealing with the zombies, take note of where the two big red canisters are. Once you're ready, go through the fence where the police van is. You won't be able to go back for a while. Pick up the Flare , ready it and lit the Flash Light before trying to open the door: the supermarket alarm will fire and a zombie will start to pry the door open.

So when this happens get back and throw the flare near the police van, because the noise will attract a lot of zombies towards you. Since you've thrown the flare, you'll be safe to waltz into the supermarket. Once inside, a crawler zombie will sneak you in the fridge. The hanged zombie there has some loot. In the next room you'll find the Hammer in a closet; use it to remove and barricade wooden doors. In the next room, despite all the food there's only a Energy Drink and a Juice for you to pick up.

There's one zombie playing dead, and straight from it yet another zombie behind the plastic curtains. Before going down, get a Spread Upgrade behind some shelves. There are 2 Planks in the room on your way to the basement. Once down there, be sure to pick up Handgun Ammo and 2 Molotov Cocktails - you'll need them soon.

And sometimes you can't beat the classics". There are 2 Sodas here as well. After you scan the second CCTV box , a zombie will be upstairs ready to ambush you. Kill it and return to the first floor. Ready a flare and lit your Flash Light before removing the barricade to go outside.

There will be a screamer punk zombie here this time; immediately throw the flare - and if you throw it right next to a red canister, you can wait for it to go next to it and blow it up with a gunshot. Anyway, run to the manhole. Be prepared for a zombie that will drop in the alley, just push it back and hurry to the manhole, closing the doors behind you to buy time. Save your game as this is the first real difficult part of the game. Before doing anything, upgrade your handgun and ready yourself with all your ammo, your best healing items, flares and the two molotov cocktails you got in the supermarket.

Grab a mine if you wish, albeit I'd save them for later. A horde will be triggered as soon as you get near the monitors. There will be 3 waves of zombies coming after you. Remember those Planks I told you not to grab before? Now they can come in handy. The best strategy I found is to head straight to the first door you see and barricade it: this will give you time to face another zombie coming from the corridor.

Use your gun, aim before you shoot, and ping your radar regularly. A good escape route is to crawl to a spot behind the "The Latest News" store - the zombies will chase you likewise and will be vulnerable to ZR smashing.

Even so I think this store's surroundings is the best place to face the second and third waves. Once you clear them all, congratulations: the Prepper will give you his kind rewards, sharp soldier! Now you can use the CCTV monitors to see what goodies you can scavenge - beside eventual loot you can get with the roaming zombies. Remember that metal containers in the alley on Market Street?

Grab a few molotov cocktails from there before heading to the next mission. Remove the barricade from the room the first and only, if on survivor mode survivor was in. Get the two Planks inside and store them - you'll need them later on - and a Key Card. Follow the mission mark and you'll soon reach a train, pick up some Handgun Ammo and Newspapers here. There are corpses on the train but nobody will get up. Once you reach Green Park, be quick and smash the first corpse you see before it gets up.

Be quiet since another zombie will be lurking down the stairs ready to ambush you. Past the padlocked door, you'll find some water. Crawl into the opening.

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ZombiU – Walkthrough

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Walkthrough And Guide - Guide for ZombiU

ZombiU was a launch title for the Nintendo WiiU. It's a first person survivor horror game that can be unforgiven at times - unlike mainstream 'survivor' horror games featuring zombies such as modern Resident Evil, Left 4 Dead, etc this game focus on the grim atmosphere of a post-apocalyptic London and the fragility of your character: you play in the game a a 'normal' person inexperienced with combat and survivor tactics. When the game starts get in the skin of your average bloke you have an ID card with a random name, occupation and age and if you die, you get to play as another person on Normal Mode anyway - on Survivor Mode if you die it's game over - no second chances. Ammo and supplies are scarce throughout the game and you'll be forced to scavenge for supplies now and then, revisiting old areas. The game is basically linear but you wouldn't want to stroll around aimlessly in a more "realistic" situation where you are as fragile as human flesh can be. By no means this is a 'definitive' guide, since much of the fun-factor of this game is discovering new strategies for each part - and you will be forced to do so since one mistake can get you killed! Even if you have 'mastered' one section it's wise to have a backup strategy.

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