The tiles feature forests similar to cities , rivers similar to roads , and meadows similar to farms. They also feature lakes with fish, animals in the meadows, and gold nuggets in the forests. The starting tile features forest on two adjacent sides, a river on one side, and a meadow on one side. Just as in the regular Carcassonne, players draw a tile on their turn and place it next to a tile s already in the playing area.
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This is a new game not an expansion in the Carcassonne line. It has new graphics, a new set of components, a theme set in the stone age, and new rules to match the theme. As in Carcassonne , players place tiles and put game figures on them, but with different strategies and results.
Players have figures that can represent hunters, gatherers, or fishermen and place them in meadows, forests, or on rivers. They also have huts, which can be placed on rivers or lakes and are scored at the end of the game as are the hunters.
Gatherers and fishermen are scored when forests or rivers are completed. There are special forest tiles that give the player who plays a tile completing a forest an extra tile lay of special tiles with special features. Players will like this game that features the tile-laying and token placements of Carcassonne with many new twists. Carcassonne: Hunter and Gatherers is a unique stand-alone game, it is not an expansion.
Any game which I, my girlfriend of the time, and my friend can learn to play at 3AM at a convention and play right the first time while having a blast, is well worth checking out. On your turn, you randomly pick a map tile and lay it down connected to the others. Tiles can only be placed in such a way that they connect to existing map tiles — plains to plains, forests to forests, rivers to rivers, etc.
Different tiles have different things on them — some forests have mushrooms in them, some plains have prey animals antelope or mammoths , while some have predators tigers or sabre cats , etc. You place a tile and then decide if you want to place a meeple or a village. Villages can only be placed on tiles with a lake or river; and you want to place them on a river system which will grow and grow. Meeple are more flexible about where you can place them, but you only have so many to go around, so use them wisely.
Some placements will allow you to score points immediately, and reclaim your meeple into your available pool, while other placements are permanent. Again, no placing one of your meeple into a region which someone else has claimed, but you can attach your region to theirs and force the sharing of points. Play is relatively quick, and there are some ways that you can screw your neighbor — such as placing a grassland with a predator into contact with a grassland they already own predators reduce the number of game animals, and thus points, for that region.
My girlfriend and I enjoyed it a lot with just the two of us playing, or with a full compliment of players 5. If you find a copy, buy it at once! You must be logged in to add a review. Remember Me. Lost your password? Username or E-mail:. Log in. Log in Register. Skip to content. Search for: Games News Stores. Reviews 1 Game Tips 1 Discussion. Publisher Overview. Play proceeds thusly: On your turn, you randomly pick a map tile and lay it down connected to the others.
Carcassonne: Hunters and Gatherers. Edit Recommendations. Log in to rate this game! Share this game with others! Info Time Contents Expansions. Playing Time 60 minutes. Carcassonne: King and Scout. Username Password Remember Me Lost your password?
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Carcassonne Hunters & Gatherers
Carcassonne: Hunters and Gatherers is a German-style board game. Carcassonne: Hunters and Gatherers is set in the countryside near the French city of Carcassonne , before the establishment of its famed city walls. Like the original game it is based on, the objective of the game is to score points through judicious placement of terrain tiles and followers colloquially referred to as meeples. The Scout portion of the King and Scout expansion to Carcassonne provides an expansion to this game. Carcassonne: Hunters and Gatherers begins with a single tile on the table, and ends when all of the 78 tiles have been placed. At the start of each turn, a player takes an unplaced tile at random and places it adjacent to one or more already placed tiles such that the terrain features forest, river, and meadow on the touching tiles match; meadow to meadow, forest to forest, and river to river.
Hunters & Gatherers
English Version. All the information below was taken from official Carcassone sources:. Carcassonne 's rules are very well written, but some people still have queries. Also, if you add multiple extensions the rules can get quite complicated as parts which were not intended to interact with one another may do so in complex or ambiguous ways. Hopefully the information below will help you understand the rules and prevent any arguments. Difference 1: The gold nuggets in that forests do not correspond to the pennants in the cities.
Carcassonne: Hunters and Gatherers
This is a new game not an expansion in the Carcassonne line. It has new graphics, a new set of components, a theme set in the stone age, and new rules to match the theme. As in Carcassonne , players place tiles and put game figures on them, but with different strategies and results. Players have figures that can represent hunters, gatherers, or fishermen and place them in meadows, forests, or on rivers. They also have huts, which can be placed on rivers or lakes and are scored at the end of the game as are the hunters.