AL QADIM GOLDEN VOYAGES PDF

Al-Qadim is one of those things that I wish got more attention. As you say, it's absolutely not a real representative document in any sense whatsoever, but it doesn't claim to be. It's exciting and adventurous. It reminds me of Egyptian mummy exhibits at museums and the Arabian Nights book I had as a kid and all of that is terrific stuff.

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Cook calls this "Sinbad in a box. The Dungeon Master DM chooses one of ten Treasures suited to the inclinations of his group power gamers, warlords, role-players, story-tellers, or puzzle solvers , then plants clues that lure the PCs through seven mini-adventures in any order the DM likes.

This is first-rate. Nonetheless, he captures perfectly the atmosphere and morality of the setting. Island fish! Lodestones that pull metal from hundreds of yards away! Black pearls that cause maelstroms, an Isle of Sadness where melancholy inhabitants seek the True Sorrow, a notorious thief who by an amazing coincidence looks exactly like a PC!

The adventures here practically glow with the spirit of the Arabian Nights. We also get plenty of information on dhows, baghlas, booms, and other vessels; details on hiring crews and running journeys, and stories, stories, stories. Though its profusion of little booklets and sheets challenges the DM's tracking ability — can you find the adventure's finale? From Wikipedia, the free encyclopedia.

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Golden Voyages

Inspired by the tales of Sinbad, Golden Voyages provides the source material and adventures needed to run a mini-campaign on the Crowded Sea. Detailed backgrounds, perilous locations, and wondrous NPCs populate the enchanted seas. Player characters will discover wildly different adventures as they sail from place to place. Golden Voyages includes: six booklets filled with mini-adventures, an overall framing adventure, expanded rules on ships and sailing, details and background concerning topography, tribes, and new locations, and plenty of maps and player handouts; Monstrous Compendium pages detailing new monsters; a custom DM screen for use in all AL-QADIM games; and a poster map of the Crowded Sea. A page book. Includes an outline of the Golden Voyages campaign, the framing story encounters beginning in the Pearl Cities , descriptions of the possible Great Treasure the object of the adventure , expanded rules on ships and sailing, and background on the ways of Zakharan sailors. The last part of this booklet contains additional rules and background.

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Al-Qadim - Golden Voyages.pdf

Who among you dares to challenge the high seas? Inspired by the tales of Sinbad, Golden Voyages provides the source material and adventures needed to run a mini-campaign on the Crowded Sea. Detailed backgrounds, perilous locations, and wondrous NPCs populate the enchanted seas. Player characters will discover wildly different adventures as they sail from place to place. Golden Voyages includes six booklets filled with mini-adventures, an overall framing adventure, expanded rules on ships and sailing, details and background concerning topography, tribes, and new locations, and plenty of maps and player handouts. Recommended for use with the Al-Qadim: Arabian Adventures rulebook. It was published in October

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